Designing a full-sized game for a five-inch screen means focusing on what...
https://mega-wiki.win/index.php/Pixel_Density_and_UI_Sizing:_Why_My_Buttons_Look_Tiny
Designing a full-sized game for a five-inch screen means focusing on what really matters. Instead of just shrinking everything, it’s about prioritizing touch-first controls that feel natural and choosing portrait or landscape to fit the gameplay